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Stormforge - Frostmourne

Online Since

2025

Realm Type

Custom, PVE

Population

2000-5000

Realm Rates

2-5X

Language

English

Server Decription

FROSTMOURNE
Wrath of the Lich King+

The most awaited WotLK+ project is coming on 3rd October. Discover new features, new content, class rebalance, brand new PvP system, and more!

Wrath of the Lich King, now rebuffed

Discover the remastered expansion with a new raid, revamped PvP, brand new Legendary items, new dungeon difficulty, and more! The most unique Wrath experience with a twist is coming. Frostmourne is built on WhitemaneCore, refined over years. It’s a joint project between Whitemane and Stormforge: Whitemane leads creative direction and design with community feedback, while Stormforge provides hosting, full developer support, and in-game GM assistance.

Base Realm Rates

  • XP Rate: x5

  • Profession Rate: x2

  • Honor Rate: x2

  • Reputation Rate: x2

Features

  • Accelerated Leveling
    Faster leveling through XP bonuses, weekend bonuses, and improved rates to make reaching max level smoother.

  • Transmog
    Change the look of your gear while keeping its stats. Mix and match appearances to create your own unique style.

  • Account-Wide Collections
    Mounts, pets, and item appearances are shared across your account, giving every character access without repetitive grinding.

  • Bot-free Economy
    A secure economy with cross-faction auction house and anti-RMT measures, ensuring a stable and fair marketplace.

  • Helpful Support
    Our support team is here to assist you with any issue you might have!

  • Cross-faction
    Frostmourne supports extensive cross-faction gameplay allowing you to connect with friends from Horde and Alliance at the same time.

  • Racial Shift
    Play the race you want, pick the racial abilities you want.

  • Quality of Life
    Modern conveniences like AoE looting, auto-learned spells, and streamlined systems make gameplay smoother without changing the core.

What's new?

  • New Combinations
    Dwarf shamans and undead paladins arrive as long-awaited lore-friendly class choices, expanding Azeroth’s possibilities and roleplay depth.

  • New Raid
    A challenging new raid emerges, rich with unique lore, powerful bosses, and exclusive items, offering players fresh adventures and epic rewards.

  • Hardcore
    Hardcore mode offers x1 XP and a single life; once you fall in battle your journey ends, making every step intense and unforgiving.

  • New Legendaries
    New legendary weapons and artifacts are forged to rebalance classes within current content, creating fairer endgame encounters and progression.

  • Ascended Dungeons
    Ascended difficulty dungeons grant catch-up currency and past-tier loot, letting players rejoin endgame smoothly while facing harder challenges.

  • New Achievements
    Unlock new achievements with unique titles, pets, mounts, and hidden secrets, offering collectors and adventurers more to discover and earn.

  • Raid Modes Redefined
    Tier 7 and Ulduar are reworked with distinct normal and heroic modes. Normal raids drop 10-man loot, while heroic raids reward 25-man gear, ensuring fairer progression for small and large guilds alike.

Player vs Player

  • Conquest System
    Conquest replaces the old flush model. You earn points immediately after arenas or battlegrounds, with a weekly cap that grows each week. This ensures equal, fair progression across the season and ends the frustration of waiting for Arena Flush day.

  • Teams Redefined
    Arena teams are gone - queue solo or with friends. Matches are faster to find, fairer, and more accessible for everyone.

  • Rating Requirements Removed
    All PvP gear is purchasable without ratings, except Elite weapons. Weapons unlock after earning 2500 Conquest over the season.

  • Consistent Progression
    Weekly Conquest caps grow steadily, ensuring balanced pacing and fair advancement across the whole season.

CLICK HERE TO LEARN MORE


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