I won't get into the fact that the population claims 100-500 players when peak times average 70 at most on weekends. The server itself feels very janky at times because of design choices. Dungeons have sub-par tuning, leaving me to believe QA testing is few and far between. Many stock trinity issues have been leftover, such as the spawns for nodes and respawn timers. Insistence on PvP gear on such a low pop server is genuinely a waste of development time in my mind, especially when the only custom PvE content is over or undertuned heroics/mythics so you can happily do the same dungeons over and over, or a barely functional goblin starting zone with enough quests "working" to get you to level 6. Instead of making any further fixes to the zones, they instead are doing the exact same with worgen. Lead developer advertised Season 0 as "alpha" but retracted and said only the level 20 bracket was alpha, yet the current state of the game feels like nothing but a early access mess. The store is also a P2W mess (VIP package?????) A server like this genuinely makes the WoW modding community look worse everyday, I do not expect this server to improve in the long run.